![]() Sometimes you’ll need to make ramps, or figure a way to have a forklift launch from a portal and then flip the other way via a bridge. The later stages require some serious ingenuity though, as simply building a bridge won’t always cut it. Just when you think you’ve figured out the portal aspect, you also are reminded that this is a Bridge Constructor game, and will need to build many ramps and passages for your test subjects to make it to the exit. Don’t let the first half dozen levels fool you though, as the remaining 20+ test chambers are going to test your frustration limits. While there’s a basic tutorial, I wish this was expanded upon a little more, as I didn’t really understand it all that well, especially flipping the ‘side’ that your forklift comes out of the portal, which is essential in later stages. Just like Portal, you’ll also eventually have to deal with turrets, companion cubes to toggle switches, the speed and bouncy gel and more. ![]() You begin only needing one, maybe two, pairs of portals, but eventually you’ll have numerous placed all over the test chambers. The first few levels ease you into the gameplay, first showing you how to place portals and bridge building basics, but eventually the challenge ramps up quite quickly. Not only do you have to build your bridges properly, now you have to factor in the exact placements of each portal as well, as the slightest offset can stop your convoy in its tracks. While I didn’t think that simply adding the ability to place the portals themselves would have made such a huge difference in the gameplay and challenge, I was completely wrong. In the base game, the portals were in preset places, but now, you’re able to place up to 10 different pairs of portals, adding for some crazy challenge. While the core gameplay is unchanged, having you build bridges so that your forklifts can make it to the exit, what is new is that you’re able to actually place portals on any white surface where you desire. That’s right, you’re simply tasked with passing each test, but don’t have the wonderful voice work of Ellen McLain berating you the whole way across each test chamber to the next. Once again you’re back in the Aperture Science laboratories, and while there’s a minor semblance to some narrative, the biggest letdown was the complete omission of the iconic GLaDOS. ![]() I wasn’t sure what to expect other than simply a ‘map pack’, but there’s actually some completely new mechanics thrown in that takes quite a bit of getting used to, on top of the corebridge building skills of course. As you can guess from its title, this DLC expands upon the whole Portal element to the gameplay, adding 30 more challenging levels that will surely put your puzzle solving skills to the test. Oddly enough, a little shy of two years later and we finally have a paid DLC titled Portal Proficiency. Back when I reviewed Bridge Constructor Portal’s original release, I enjoyed it for its challenge and mashup of bridge building with Portal.
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